Tuesday, December 21, 2010

Super Mario Sunshine





Controls:

Key
Attack
Spacebar
Fly
Arrow Keys
Left, Right, Up(Jump)
 


    Super Mario Sunshine (スーパーマリオサンシャイン Sūpā Mario Sanshain) is a platform game developed by Nintendo Entertainment Analysis and Development and published by Nintendo for the Nintendo GameCube. It was released in Japan in July 2002, in North America in August 2002, and in Europe and Australia in October 2002. It is the second 3D Mario platformer since the release of Super Mario 64 in 1996. Super Mario Sunshine's successor is Super Mario Galaxy, which was released for the Wii in 2007.

     The game takes place on the tropical Isle Delfino, where Mario, Toadsworth, Princess Peach and five Toads are taking a vacation. A villain resembling Mario, known as "Shadow Mario", vandalizes the entire island with graffiti, and Mario gets blamed for the mess. Later on, Mario is ordered to clean up Isle Delfino, while saving Princess Peach and Yoshi from Shadow Mario. Mario cleans up the island with a device called FLUDD (Flash Liquidizer Ultra Dousing Device) invented by Professor E. Gadd.

    Super Mario Sunshine was generally well-received by reviewers. The game has sold over 5.5 million copies, and was the tenth best-selling game of 2002 in the United States. Due to the game's commercial success, it was re-released as a Player's Choice title in 2003.

    Super Mario Sunshine shares many similar gameplay elements with its predecessor, Super Mario 64, but it also introduces new features, like the ability to spin while jumping. FLUDD, a water-squirting accessory, is another new element in Super Mario Sunshine, which Mario uses to complete his mission. When Mario first acquires FLUDD (an acronym for Flash Liquidizing Ultra Dousing Device), he can spray and hover in the air using its nozzles. Two other nozzles can be unlocked later in the game to extend FLUDD's functionality: the Rocket Nozzle, which blasts Mario up high into the air;
and the Turbo Nozzle, which lets Mario sprint at high speed on land and water and break down special doors.

    Mario can also ride Yoshi later in the game, who can eat fruit and squirt the juice of that fruit. This juice can be used to dissolve orange generators acting as obstacles, and briefly transform enemies into platforms for Mario to step on. The color of Yoshi and the effect of its juice depends on the type of fruit last eaten. For example, if Yoshi eats a pineapple or papaya, he will turn orange. A coconut or banana will turn Yoshi pink, and he will turn purple if he eats a durian or a pepper. Yoshi will disappear if he touches a body of water deep enough to warrant swimming, or if he goes too long without eating a fruit.

    There are 240 blue coins and 120 "Shine Sprites". The game contains a number of independent levels composed of various locations on Isle Delfino, which can be reached from the hub, Delfino Plaza. Gameplay is based on collecting Shine Sprites by completing various tasks in the levels (called "Episodes" in-game). The player is then returned to Delfino Plaza and a new task is unlocked in that level. Each level consists of eight tasks, which may be played again at will once they are completed. Once the player has collected enough Shine Sprites, a new level is available at Delfino Plaza, either by the acquisition of a new ability or a plot-related event. 24 of the 120 Shine Sprites available are gained by collecting and trading Blue Coins at a rate of 10 Blue Coins per Shine Sprite. Gameplay proceeds in this fashion until all of the Shadow Mario-related missions are completed, which unlocks the level containing the final boss.

    A sequel to Super Mario 64 had been in the works for several years. The cancelled games Super Mario 64 2 and Super Mario 128 were some ideas Nintendo had for a direct sequel to Super Mario 64, and some elements from Super Mario 128 were used in Super Mario Galaxy. Super Mario Sunshine was first shown at Nintendo Space World 2001. The game was later shown again at E3 2002.

    In an interview about the development of Super Mario Sunshine with producer Takashi Tezuka and directors Yoshiaki Koizumi and Kenta Usui, it was mentioned that the game's development began with the idea of gameplay involving a water pump. However, at first the developers thought that the world was too daringly out of character with Mario. Therefore, they tried using a man-type character, but thought this was too odd and that "if there was a man next to Mario, there is a sense of incongruity." There were ten candidates for possible water nozzles, and FLUDD was chosen because of fitting in the game's setting, despite it not being one of the favorites. Some preliminary gun-like water nozzles were removed due to all the controversy in the United States. They also stated that several Yoshi features were omitted, such as Yoshi vomiting juice fed to him.

    Koji Kondo and Shinobu Tanaka composed the score to Super Mario Sunshine. The soundtrack features various arrangements of classic Mario tunes, including the underground music and the main stage music from the original Super Mario Bros. Super Mario Sunshine featured many of the usual voice actors for the various Nintendo characters. This is the only Mario game which features full English voice acting in cut-scenes. The voice cast consisted of Charles Martinet as Mario and Toadsworth, Jen Taylor as Princess Peach and Toad, Scott Burns as Bowser, and Dolores Rogers as Bowser Jr. Other voice actors included Kit Harris.

Source From Wikipedia, the free encyclopedia

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